Founder & Digital Wellbeing Specialist, Kigumi Group Ltd.
Mila is a digital wellbeing and character educator and the founder of Hong Kong social enterprise Kigumi Group, which offers a range of educational products and consultancy services to schools, parents, and students across Asia related to digital wellbeing and AI ethics.
Her work focuses on integrating emerging topics like AI ethics, human intelligences, and human-computer interactions with SEL and child development to support and cultivate Gen Z and Gen A students as learners and community members. Prior to Kigumi Group, Mila was a Philosophy for Children instructor and had a 10-year career in philanthropy and social impact, creating programmes for people with disabilities, and marginalised women and children in the US and Asia.
Kids Teaching Kids: How a Digital Intervention Could Help Child Safeguarding
Kigumi Group is currently piloting its new e-learning platform, KiguLab, for children aged 8-21 years old globally. While the content on the platform focuses on digital wellbeing and AI ethics, the platform has been designed (and is testing its efficacy) to act as a way for kids to teach each other and exchange advice on how to think about and upskill in areas like cyber safety, social media usage, responsible AI use, cyberbullying, and personal boundaries with tech.
Initial results from international school users in Hong Kong in June 2025 were promising and showed high potential for this platform to support overall student learning about their own digital wellbeing. The team is now actively studying in partnership with professors at Peking University, HKU, and UC Berkeley whether this is an effective intervention for children’s wellbeing and cyber safeguarding. If so, this style of platform could help strengthen child safeguarding, SEL, and wellbeing programmes in schools if implemented appropriately and over the long term.
They will have gathered and analysed the impact data by January 2026 and will use this session to share the design principles of the platform and findings. Attendees can then think about how to recreate the platform manually or by using whatever resources they have on hand, including open-source tools, for their own student wellbeing activities.
